Wednesday 4 February 2015

GROW HOME (2015) REVIEW

A glorified tech demo.

PC version reviewed.

Grow Home is an adventure game published and developed by Ubisoft for the Playstation 4 and PC.

GAMEPLAY
BUD's movement can often lead to frustration

Climbing is unique


Nothing more to it

Perhaps they could have added a few more areas to explore, maybe even have a randomly generated world to explore every new game or something. I couldn't really find an incentive to play again.

STORY
After collecting some samples you need to make it back to the ship you came from, that's it. Nothing to complain about, or praise.

GRAPHICS
The polygon style does look quite nice

The vines will look a mess when looking back down, but it can be interesting to see how far you've come.


SOUND
There are only about three songs in the game, the only one that plays during gameplay gets a bit repetitive and annoying.

VALUE FOR MONEY
Will only take about 2 hours to complete, and when I didn't really find it memorable the price of the game seems a bit inflated. If the game was interesting enough to go back to I wouldn't mind the price so much, but when the only real gameplay mechanics are climbing and gliding I was left unsure that it was really worth it.


OVERALL
This was a game I really wanted to like, however it just failed to really captivate me. At the end of the day the game seems little more than a tech demo really