A successful leap between generations.
PS3 exclusive.
Ratchet & Clank: Tools of Destruction is a platformer published by Sony and developed by Insomniac Games for the Playstation 3.
GAMEPLAY
Makes use of the PS3 and has a more cinematic vibe, as well as more spectacular set pieces
Space combat returns, although this time it's on rails
Weapon mods are pretty much a new feature as they've been overhauled from Deadlocked. The new options allow for more customisation and really help weapons feel more powerful
New gadgets such as Mr Zurkon, the Groovitron
Some people have had problems with certain games and the PS3's motion controls. I didn't have any problem with the motion controls in this game, I liked the glider making actual use of them too, rather than a gimmicky side thing, even if the decryptor felt more in that direction. If you do have any problems with the motion controls the game allows you to switch to manual controls, which I think deserves some appreciation
No hub world like Up Your Arsenal or Deadlocked had
The Clank sections are more like Going Commando than Up Your Arsenal
There a some bugs, enemies spawning underneath the ground and some rather frustrating ones such as with a specific boss where his health meter would disappear and he would become invulnerable to damage
STORY
Insomniac actually really started world building for the Ratchet & Clank universe in this game, which I thought was pretty cool. I think this really helped the story feel much more open, like it's taking place in a big universe, rather than the more constricted smaller scale of the original games.
GRAPHICS
SOUND
Probably better than any of the PS2 games soundtrack
VALUE FOR MONEY
OVERALL
Insomniac did a great job bringing Ratchet & Clank to the PS3, despite a few hiccups here and there. I'd argue it's the best Ratchet & Clank game yet and that it's definitely worth your time.
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